Magic squaresContact / guestbookMost magic square per order3x3 magic square3x3 magic square, explanationSudoku method (1)Sudoku method (2)Sudoku method (3)Pan magic 4x4 squarePan magic 4x4 square, explanationPan magic 4x4 square, binaryDürer & Franklin transformationTransformation methodTransformation method, analysis[ultra] pan magic 5x5 squarePan magic 5x5 square, explanation6x6 magic squareUltra (pan)magic 8x8 squareMost perfect magic squares, explanation8x8 most perfect magic squares, binaryKhajuraho methodKhajuraho method, explanationBasic pattern method (1a)Basic pattern method (1b)Basic pattern method (2)Basic pattern method (3a)Basic pattern method (3b)Basic pattern method (3c)Basic pattern method (4)Basic pattern method (5)Basic pattern method (6)Basic pattern method (7a)Basic pattern method (7b)Analysis Franklin panm. 8x8 (1)Analysis Franklin panm. 8x8 (2)Basic key method (1)Basic key method (2)Quadrant method (Willem Barink)Quadrant method group 1 up to 5Quadrant method group 6 up to 10Quadrant method group 11 up to 19[ultra] pan magic 9x9 square (1)pan magic 9x9 square (2)pan magic 9x9 square (3)3x extra magic 9x9 square10x10 magic squareComposite 12x12 magic square14x14 magic square[Ultra] pan magic 15x15 square3x extra magic 15x15 squareThe perfect magic square3x extra magic 18x18 squareUltra pan magic 25x25 square[ultra] pan magic 27x27 square[ultra] pan magic 35x35 squareextra magic 35x35 squareBordered squaresInlaid square (1)Inlaid square (2)Each magic sumWater retention challengeMost magic 4x4x4 cubesymmetric & semi (pan)magic 5x5x5 cubeSymmetric & panmagic 7x7x7 cubePerfect (Nasik) & compact 8x8x8 cube[More than] perfect magic 9x9x9 cubePerfect (Nasik) magic 11x11x11 cubePerfect (Nasik) magic 15x15x15 cubeTrick with 8x8 bimagic squareFavorite Links
How to make perfect magic squares & cubes
The sky is the limit!!!
14x14 magic square
<HOME>                         <<PREVIOUS]                         [NEXT>>




How to produce a 14x14 magic square?
 
 Use the method of Strachey to produce a 14x14 magic square. As extra I show you a 14x14 magic
square with a 12x12 Bree/Ollerenshaw magic square as inlay.



Method of Strachey

You need 2x2 the same 7x7 magic square
  
There are a several methods to produce a 7x7 magic square:


7x7, method 1
Use the diagonal method of the Dutch Professor van der Blij:
 
 
 
 
 
 
 
 
1
 
 
 
 
 
 
 
 
 
 
 
8
 
2
 
 
 
 
 
 
 
 
 
15
 
9
 
3
 
 
 
 
 
 
 
22
 
16
 
10
 
4
 
 
 
 
 
29
 
23
 
17
 
11
 
5
 
 
 
36
 
30
 
24
 
18
 
12
 
6
 
43
 
37
 
31
 
25
 
19
 
13
 
7
 
44
 
38
 
32
 
26
 
20
 
14
 
 
 
45
 
39
 
33
 
27
 
21
 
 
 
 
 
46
 
40
 
34
 
28
 
 
 
 
 
 
 
47
 
41
 
35
 
 
 
 
 
 
 
 
 
48
 
42
 
 
 
 
 
 
 
 
 
 
 
49
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
22
47
16
41
10
35
4
 
 
 
 
 
 
5
23
48
17
42
11
29
 
 
 
 
 
 
30
6
24
49
18
36
12
 
 
 
 
 
 
13
31
7
25
43
19
37
 
 
 
 
 
 
38
14
32
1
26
44
20
 
 
 
 
 
 
21
39
8
33
2
27
45
 
 
 
 
 
 
46
15
40
9
34
3
28
 
 
 
 

7x7, method 2
Use the method of De la Loubère (also know as the Siamese method):

- Put digit 1 exactly in the middle of the top row;
- Put the next digits diagonal up right in the cells until there is a cell that has already been filled in
  (for example the 8 cannot been put in the cell diagonal up right, because the 7 is already in that
  cell);
- Put the next digit below the previous digit (for example put the 8 below the 7);
- Start a new diagonal untill you meet a cell that has already been filled in, et cetera.


 
30
39
48
1
10
19
28
38
47
7
9
18
27
29
46
6
8
17
26
35
37
5
14
16
25
34
36
45
13
15
24
33
42
44
4
21
23
32
41
43
3
12
22
31
40
49
2
11
20
 
 
 
7x7, method 3
Use the method of the (Dutch) Wikipedia:

 
- Put digit 1 exactly in the middle of the top row;
- Put the digits 2 up to 7 each time one place to the right and two places down (= chess horse
  movement);
- Put digit 8 below 7.
 
 
 
 
 
1
 
 
 
5
 
 
 
 
 
 
 
 
 
 
2
 
 
 
6
 
 
 
 
 
 
 
 
 
 
3
 
 
 
7
 
 
 
 
 
 
8
 
 
 
4
 
 
- Put the digits 9 up to 14 each time one place to the right and two places down (= chess horse
  movement);
- Put digit 15 below 14;
- …
- Put digit 43 below 42;
- Put the digits 44 up to 49 each time one place to the right and two places down (= chess horse
  movement).
 
 
46
31
16
1
42
27
12
5
39
24
9
43
35
20
13
47
32
17
2
36
28
21
6
40
25
10
44
29
22
14
48
33
18
3
37
30
15
7
41
26
11
45
38
23
8
49
34
19
4
 
 
N.B.: It is also possible to use a panmagic 7x7 square (see method on page ‘panmagic 5x5 square’).


Produce the second, third and fourth 7x7 magic squares by adding (7 x 7 = ) 49, (2 x 49 = ) 98
respectively (3 x 49 = ) 147 to all digits of the first 7x7 magic square. Put the first square in the top
left corner, put the second square in the down right corner, put the third square in the top right cor-
ner and put the fourth square in the down left corner.
 
 
 
46
31
16
1
42
27
12
144
129
114
99
140
125
110
5
39
24
9
43
35
20
103
137
122
107
141
133
118
13
47
32
17
2
36
28
111
145
130
115
100
134
126
21
6
40
25
10
44
29
119
104
138
123
108
142
127
22
14
48
33
18
3
37
120
112
146
131
116
101
135
30
15
7
41
26
11
45
128
113
105
139
124
109
143
38
23
8
49
34
19
4
136
121
106
147
132
117
102
193
178
163
148
189
174
159
95
80
65
50
91
76
61
152
186
171
156
190
182
167
54
88
73
58
92
84
69
160
194
179
164
149
183
175
62
96
81
66
51
85
77
168
153
187
172
157
191
176
70
55
89
74
59
93
78
169
161
195
180
165
150
184
71
63
97
82
67
52
86
177
162
154
188
173
158
192
79
64
56
90
75
60
94
185
170
155
196
181
166
151
87
72
57
98
83
68
53
 
 
 
The columns give already the magic sum. To get the right sum in the rows and the diagonals,
you need to swap digits. Split up the 7x7 square in the top left corner and the 7x7 square in the
down left corner both in four parts (see blue digits). Swap the ‘parts’ top left and down left of
the 7x7 square in the top left corner with the ‘parts’ top left and down left of the 7x7 square in
the down left corner. Swap the digits of the (one place to the right shifted) border between the
two parts of the 7x7 square in the top left corner with the digits of the (one place to the right
shifted) border between the two parts of the 7x7 square in the down left corner. Swap finally
all digits of the top half of the last columns with the digits of the down half of the last columns.
N.B.: Because we swapped digits from the first 3 columns, we need to swap digits from the last
(3 – 1 = ) 2 columns. See the final result below.
 
 
 
  14x14 magic square
193
178
163
1
42
27
12
144
129
114
99
140
76
61
152
186
171
9
43
35
20
103
137
122
107
141
84
69
160
194
179
17
2
36
28
111
145
130
115
100
85
77
21
153
187
172
10
44
29
119
104
138
123
108
93
78
169
161
195
33
18
3
37
120
112
146
131
116
52
86
177
162
154
41
26
11
45
128
113
105
139
124
60
94
185
170
155
49
34
19
4
136
121
106
147
132
68
53
46
31
16
148
189
174
159
95
80
65
50
91
125
110
5
39
24
156
190
182
167
54
88
73
58
92
133
118
13
47
32
164
149
183
175
62
96
81
66
51
134
126
168
6
40
25
157
191
176
70
55
89
74
59
142
127
22
14
48
180
165
150
184
71
63
97
82
67
101
135
30
15
7
188
173
158
192
79
64
56
90
75
109
143
38
23
8
196
181
166
151
87
72
57
98
83
117
102
 


14x14 Magic square with 12x12 Bree/Ollerenshaw inlay

Produce a 14x14 magic square with 12x12 inlay. Use the method of Bree/Ollerenshaw to
produce the 12x12 inlay. First put the digits 1 up to 144  in sequence and secondly mix the
digits of the four quarters (see colours).


Sequencing
 
 
 
 
 
 
1
2
3
4
5
6
12
11
10
9
8
7
13
14
15
16
17
18
24
23
22
21
20
19
25
26
27
28
29
30
36
35
34
33
32
31
37
38
39
40
41
42
48
47
46
45
44
43
49
50
51
52
53
54
60
59
58
57
56
55
61
62
63
64
65
66
72
71
70
69
68
67
133
134
135
136
137
138
144
143
142
141
140
139
121
122
123
124
125
126
132
131
130
129
128
127
109
110
111
112
113
114
120
119
118
117
116
115
97
98
99
100
101
102
108
107
106
105
104
103
85
86
87
88
89
90
96
95
94
93
92
91
73
74
75
76
77
78
84
83
82
81
80
79
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Mixing
 
 
 
 
 
 
 
 
1
134
3
136
5
138
12
143
10
141
8
139
132
23
130
21
128
19
121
14
123
16
125
18
25
110
27
112
29
114
36
119
34
117
32
115
108
47
106
45
104
43
97
38
99
40
101
42
49
86
51
88
53
90
60
95
58
93
56
91
84
71
82
69
80
67
73
62
75
64
77
66
133
2
135
4
137
6
144
11
142
9
140
7
24
131
22
129
20
127
13
122
15
124
17
126
109
26
111
28
113
30
120
35
118
33
116
31
48
107
46
105
44
103
37
98
39
100
41
102
85
50
87
52
89
54
96
59
94
57
92
55
72
83
70
81
68
79
61
74
63
76
65
78








































N.B.: This 12x12 square is panmagic and each random chosen 2x2 sub-square gives 1/3 of the
magic sum.


To produce the border you need the digits 1 up to 26 (and 171 up to 196); to produce the 12x12
inlay you need to add 26 to each digit. To produce the border, you produce a 14x14 concentric
magic square on website
http://users.eastlink.ca/~sharrywhite/BorderedMagicSquares.html. Use only
the border. Put the 12x12 inlay and the border together, and you get the following 14x14 magic square with
12x12 inlay
:


 14x14 magic square (with 12x12 inlay)
14
8
188
10
186
12
196
7
182
16
180
18
178
184
195
27
160
29
162
31
164
38
169
36
167
34
165
2
3